Author: Josh Moore <email@example.com>
Date: Wed, 20 Nov 2019 22:51:51 -0500
Merge branch 'master' of https://github.com/joshiemoore/LoneStar
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/README.md b/README.md
@@ -8,6 +8,8 @@ The latest binary can be downloaded [here](https://github.com/joshiemoore/LoneSt
To build from source: Clone this repository, import src/LoneStar into Unity, then Build/Run.
+The game runs significantly faster if you run it as a standalone executable instead of running it directly from the Unity Editor. Just make sure you move `rom.bin` from `bin/` into your executable directory if you are building from source.
***Note:*** This game is a work-in-progress, and it's currently little more than a tech demo. Expect the code, this README, and/or core gameplay to change significantly.
@@ -43,7 +45,7 @@ Unity Developers: Any Unity `GameObject` that implements the hardware API can be
* ...and more!
## Features to Not Suggest
-* Ship Building - I recommend Kerbal Space Program as a good spaceship-building game.
+* Ship Building - I recommend Kerbal Space Program as a good spaceship-building game. I would like to implement some elements of ship customization, but most likely not in the "start from scratch and build a complete ship" sort of way.
* More RAM/faster processor/expanded instruction set/etc. - Suggestions such as these will be referred to DCPU-16 spec v1.7.