lonestar

0x10c-inspired space game based on the DCPU-16
git clone git://squid-tech.com/lonestar.git
Log | Files | Refs | README

commit de6709a0aea2e91b07cd7304611253467c83eec1
parent 6a0e79f46bdfa7cfd77adfc63996e1b600e495f2
Author: Josh Moore <jxm5210@rit.edu>
Date:   Tue, 26 Nov 2019 18:14:56 -0500

Merge branch 'master' of https://github.com/joshiemoore/LoneStar

Diffstat:
MREADME.md | 8++------
1 file changed, 2 insertions(+), 6 deletions(-)

diff --git a/README.md b/README.md @@ -1,7 +1,7 @@ # LoneStar -It's the year 1988, and Nya Elektriska has introduced the SPC2000 Suspension Chamber, claiming that their device will allow safe and immediate travel to the distant future. You decided against trusting your life to some shady corporation, and as a result, you are one of the few humans not trapped in suspended sleep for 0x10^c years. Now there's no one to tell "I told you so" and you must cope with living in the time that your peers left behind. +LoneStar is a work-in-progress space sandbox set in an alternate Space-Age 1988. Players will be able to use their DCPU-16 computer to drive their ship, fire their weapon systems, communicate with others, and more. This game is currently early in development; more information will be posted as more gameplay elements are added. -In LoneStar, you are not a billionaire or an officer in a galactic military. You are just some guy roaming the solar system in your 1986 J-TEK StarCruiser (aka "Space Winnebago"). You have no high-falutin' laser turrets, warp drives, or forcefields. What you do have, however, are some killer road tunes and your trusty DCPU-16 personal computing system. +[Find us on Reddit!](https://www.reddit.com/r/LoneStarGame/) ## Building/Running The latest binary can be downloaded [here](https://github.com/joshiemoore/LoneStar/releases/). Extract the archive, then run `LoneStar.exe`. Be sure to keep `rom.bin` in the same directory as the game binary. @@ -44,9 +44,5 @@ Unity Developers: Any Unity `GameObject` that implements the hardware API can be * VR support * ...and more! -## Features to Not Suggest -* Ship Building - I recommend Kerbal Space Program as a good spaceship-building game. I would like to implement some elements of ship customization, but most likely not in the "start from scratch and build a complete ship" sort of way. -* More RAM/faster processor/expanded instruction set/etc. - Suggestions such as these will be referred to DCPU-16 spec v1.7. - ## Contributing TODO: information for contributors - need to gauge interest/requirements